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circlestitch_specialmargins

Thomas edited this page Aug 29, 2020 · 1 revision

uiz_back_circlestitch_specialmargins

Like uiz_back_circlestitch, but will allow you to have the corner piece be a custom size, as demonstrated in the picture below:

The margin_normal/over/in/out values still need to refer to the thickness of your border.
However, you are required to set a custom bounding box to your sprite. This can be done seperately for the x and y if you want and you can use this formula:

bounding_box=width_or_height_of_your_sprite - thickness_of_border - 1;

Here is a visual representation of the formula:

You then have to apply that formula to your sprite by going into your sprite, then clicking "Modify Mask", and then:

  • Set "Bounding Box" to "Manual";
  • Set Right and Bottom to the calculated value;
  • Setting the Shape to Rectangle.

If you have taken those steps then you should be able to see something like this (try setting "Show" to 6):

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