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User Guide. New Game Manual

Mr. Fat Guy edited this page Apr 1, 2024 · 3 revisions

Table of Contents:

Table of contents generated with markdown-toc.

You guide the Prospector through his adventures in so called Wild West circa 1860.

Where appropriate, you can move in one of four directions: , , or . The Space button is used as an action button in various circumstances (firing a gun, entering city, etc.).

The mouse is used solely as a selection device. Think of the mouse being the prospectors hand. Using the mouse is simply a method of allowing the prospector to choose items or options during the game such as purchasing items at the store. To activate the mouse at ant time during game play, simply click the left mouse button once. With the mouse active, use the left mouse button to click on icons or press section buttons on the Status Panel.

End Die
However, don't get too sad, if most of your attempts will actually lead you to much more sad ending

The Status Panel

Thermometer

Time

Cash

Press F1 to activate this button without clicking it.

Health

Press F2 to activate this button without clicking it.

Food

Press F3 to activate this button without clicking it.

It couldn't be simpler than that. Food inventory allows Old Timer to survive in the desert and stay in a good health.

You use it to carry all the food and drink (including water canteens) that you can purchase at the mercantile and water) it to full at the river. You also put there all the fishes that catch and some snakes) if you you manage to kill them.

You can carry:

  • 10 food items along with you
  • And +10 items extra for every donkey that you purchase at the stable.

So, up to 40 food items at most (when having three donkeys).

Selling a donkey means that you loose all the food that it was carrying so make such decisions carefully (who would like to sell a hard-time-earned donkey after all and for what reason?).

Donkeys do not goes with you into the mines and caves (they're scared) so make sure that you have enough food and drink together with you, especially if you want to wander a larger mine or cave.

Tools

Press F4 to activate this button without clicking it.

Tools inventory allows Old Timer to bring stuff necessary during his voyage together with him.

This stuff is crucial to its survival in the desert (when fighting Indians, outlaws or snakes). He won't go far without it at the river (needed for fishing, panning for gold or watering). Finally and the most important, there's absolutely not point to go into mines or caves and there's no change you gonna pick some gold without having a handy set of tools with you.

You can carry:

  • 10 tools, pieces of hardware or mercantile items along with you
  • And +10 items extra for every donkey that you purchase at the stable.

So, up to 40 tools items at most (when having three donkeys).

Selling a donkey means that you loose all the stuff that it was carrying so make such decisions carefully (again, who would like to sell a hard-time-earned donkey after all).

As you already know, donkeys do not goes with you into the mines and caves (they're scared) so things like rope or light must be carried with you, not on a donkey when you enter those forsaken places. For the same reason all the gold that you pick stays with you, so make sure that you take only the necessary things with you.

Gun

Press F5 to activate this button without clicking it.

Disk

Press F6 to activate this button without clicking it.

The Town

Doctor

Saloon

Drinks

Sleep

Gambling

Mercantile

Assay Office

Goldfield Bank

Newspaper

Jail

Livery Stable

The Desert

The River

Panning for Gold

Fishing

Water

Caves and Mines

Using the Rope

Using the Ladders

Using the Pick

Credits

Home

Game

Town

Locations

Gameplay

Development

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