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Update 1.5.0 #1

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Update 1.5.0 #1

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Commits on Dec 1, 2023

  1. Update 1.4.0

    - Added DisablePointLights slider to all materials
    - Added HairPlusReflect
    - Added HairFrontPlusReflect
    starstormhun committed Dec 1, 2023
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  2. Update .gitignore

    starstormhun committed Dec 1, 2023
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  3. Ignore meta

    starstormhun committed Dec 1, 2023
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Commits on Dec 2, 2023

  1. Update 1.4.1

    - Added a slider to disable matcaps which fall in shadow
    - Fixed MainOpaquePlusTess not working
    starstormhun committed Dec 2, 2023
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Commits on Dec 8, 2023

  1. v1.4.2

    Added:
    - All shaders now support matcap shadowing
    - Reflection coloring with 2 options sliders (ReflectCol, ReflectColAlphaOpt, ReflectColColorOpt)
    - ReflectRotation slider: 0-360° matcap rotation
    - ReflectMask for Skin/Hair reflect versions: black/white toggles between environmental and matcap reflections, defaults to white (matcap)
    - ReflectMapDetail for item shaders: combination of ReflectMap (red channel) and ReflectMask (green channel)
     - Had to combine them due to technical limitations
    - ShadowHSV: shadow color relative adjustment (for touchups)
    - AdjustBackfaceNormals slider: Backfaces will be lit correctly but the item's reflection looks off (defaults to off, on would be the vanilla behavior)
    - CullOption and Cutoff sliders for hair shaders
    - All item shaders which didn't before now support AlphaMasks
    - Alpha shaders now support smooth alpha (AlphaOptionCutoff = 2)
     - Gray AlphaMask values between `Cutoff` and 1 will be scaled to between 0 and 1
    Fixes:
    - Point lights now work correctly with matcap shadowing
    - ReflectVal inconsistencies compared to 1.3.1 removed
    - Matcap alphas now behave like in 1.3.1
    - Front hair shaders now have the correct render queue (might mean needing to set "Show irises through hair" to Yes)
    starstormhun committed Dec 8, 2023
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  2. Update .gitignore

    starstormhun committed Dec 8, 2023
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Commits on Dec 9, 2023

  1. v1.4.3

    starstormhun committed Dec 9, 2023
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Commits on Jan 11, 2024

  1. whitespace adjustment

    starstormhun committed Jan 11, 2024
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  2. Sync with unity project

    starstormhun committed Jan 11, 2024
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Commits on Jan 12, 2024

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  2. Merge pull request #1 from starstormhun/AddEyeReflections

    Add eye matcaps, fix eye Z rendering
    starstormhun authored Jan 12, 2024
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Commits on Jan 13, 2024

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Commits on Jan 14, 2024

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Commits on Jan 15, 2024

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Commits on Jan 16, 2024

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  2. Merge pull request #2 from starstormhun/AddMoreTess

    Add more tess
    starstormhun authored Jan 16, 2024
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Commits on Jan 17, 2024

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  2. meta update

    starstormhun committed Jan 17, 2024
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Commits on Jan 18, 2024

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  3. Make material and prefab

    starstormhun committed Jan 18, 2024
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Commits on Jan 19, 2024

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  2. Fix shading and normals

    starstormhun committed Jan 19, 2024
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Commits on Jan 20, 2024

  1. Add alpha shader

    starstormhun committed Jan 20, 2024
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  2. ShadowExtend trials

    starstormhun committed Jan 20, 2024
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  4. Add meta files

    starstormhun committed Jan 20, 2024
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Commits on Jan 21, 2024

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  2. Fix linemask

    starstormhun committed Jan 21, 2024
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  3. Merge pull request #3 from starstormhun/Studio-Item-Plus

    Add Studio item plus
    starstormhun authored Jan 21, 2024
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Commits on Jan 22, 2024

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Commits on Jan 24, 2024

  1. Fix reported 1.5.0 bugs

    - fix eye matcaps extending beyond maintex
    - fix absolute black problem with eye / eyetess
    - fix transparency slider default
    - fix transparency slider behaviour with outlines / reflections
    - fix absolute black shadow color problem with studio shaders
    starstormhun committed Jan 24, 2024
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Commits on Jan 27, 2024

  1. Update KKPItemFrag.cginc

    starstormhun committed Jan 27, 2024
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  4. Update manifest.xml

    starstormhun committed Jan 27, 2024
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Commits on Jan 28, 2024

  1. Fix cum overlay tiling

    starstormhun committed Jan 28, 2024
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Commits on May 17, 2024

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  2. v1.5.2

    ## Additions:
    - Exposed AlphaMask on Skin shaders
    - Added ColMask / Col0 / Col1 / Col2 / Col3 to Skin shaders
    ## Fixes:
    - Fixed all tiling issues ||hopefully||
    - Eye emission now rotates with the eye
    - Eye emission is no longer broken by too dark of a MainTex
    - Fix hair reflections breaking things when parts of hair were hidden via MainTex
    - Skin / Hair / Eye shaders' ReflectMap now functions correctly
    - Skin / Hair / Eye shaders' ReflectMask can now be scaled/translated
    - A bunch of StudioItem shader color nonsense
    - StudioItem shaders now only speculate in the light
    - StudioItem shaders are now properly lit with Point Lights (pointlight shadows still impossible)
    - StudioItem shaders' speculars fixed all around
    - StudioItem shaders' emission fixed
    starstormhun committed May 17, 2024
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Commits on May 18, 2024

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Commits on May 21, 2024

  1. Fix version

    starstormhun committed May 21, 2024
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Commits on Jul 10, 2024

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Commits on Aug 15, 2024

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Commits on Aug 20, 2024

  1. Merge pull request #4 from RikkiBalboa/fix-disable-matcap-in-shadow

    Fix DisableShadowedMatcap with cast shadows
    starstormhun authored Aug 20, 2024
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  2. Bump version

    starstormhun committed Aug 20, 2024
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