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Vurv edited this page Jun 17, 2022 · 1 revision

Tool: Gates

Function Description
Purpose Spawns a gate for use with the wire system
Primary Fire Create/Update Gate.
Secondary Fire Rotate the gate 45 degrees
Reload Unparent gate (if parented)

Brief

Gates are the basic building blocks of Wiremod. Because of this, they're the best way to learn how to use Wiremod.

Option Description
NoCollide Makes the gate not collide with the entity its placed on.
Weld Welds the gate on the placed entity.
Parent Parents the gate with the entity its placed on.
Spawn Angle Offset Offsets the angle the gate is spawned at.
Number of search results The amount of results the search box will show.

Categories

Angle
Arithmetic
Array
Bitwise
Comparison
Entity >> In Progress!
Logic
Memory
Rangerdata (TBD)
Selection (TBD)
String (TBD)
Time (TBD)
Trig (TBD)
Vector (TBD)

Hints

  • Sometimes, placing a gate on a flat entity makes the gate spawn at a weird angle. Rotating the entity, so its pitch or roll is not 0, will fix this.
  • The search box can be helpful for finding a specific gate if you know what it's called.
  • If your gate system is a mess, color coding your gates with the color tool can help. Alternatively you can use the wire Name tool. Also try to right click with the Wire tool when wiring to neatly arrange the wires on your circuit board.

Expression 2 ⚛️

Tutorials (In learning order) 🎓

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Physics 🚀

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Gates 🚥

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TBD

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