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@SylvainBertrand SylvainBertrand released this 02 Jul 20:28
· 2 commits to develop since this release

New features:

  • [Definition] Ability to use OBJ mesh files for defining collisions. The mesh is converted in a convex hull, such that if the given OBJ represent a concave mesh the resulting collision shape will be a coarse approximation.

Bugfix:

  • [URDF] The approach used to figure out parent/child relation while dealing with composed URDF is not thorough enough. Added lazy breaks to make the current approach more straightforward. The only condition for the parent/child relation to be sorted out nicely is to define the root body as the first body in the URDF files which typically the standard.