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Releases: fastrgv/AdaVenture

15jul2024

14 Jul 23:26
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ver 2.4.6 -- 15jul2024

  • Fixed background sound-loop to resume when continuing a saved game.
  • Added a 3rd dimension to castle waterfall.
  • Saved games now preserve look angle, too. (see ~/docs/status.txt).

8jul2024

08 Jul 01:13
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ver 2.4.5 -- 8jul2024

  • Added dynamic cubemap generation to reflect environment of castle pool.

6apr2024

06 Apr 12:26
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ver 2.4.4 -- 6apr2024

  • Added more dynamic sky frag.shader in maze9.
  • Added Minoan horns, Greek sign to Labyrinth exterior, etc.
  • Improved visuals in temple.

14mar24

13 Mar 20:37
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ver 2.4.3 -- 14mar2024

  • Corrected Keepout function that allowed slipping past the granite door without unlocking it.
  • Modified maze 7 to use a skybox and taller maze hedges.
  • Added details to Labyrinth edifice, & castle.
  • Added torches & lighting effects in the Greek Temple.

9mar2024

08 Mar 14:28
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ver 2.4.2 -- 9mar2024

  • Added an invisible bridge that spans a chasm between maze7 and labyrinth8. Have faith, but tread carefully.
  • Improved camera handling thru doorways; now allow backing thru.

17feb2024

17 Feb 21:01
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ver 2.4.1 -- 18feb2024

  • Fixed commandline parm so that "adaventure_osx 0" truly disables HiDpi, as advertised. Use if any graphical jerkiness is perceived.
  • Added a small waterfall inside castle, fed by copper pipe.
  • Added awesome foam effects where the interior waterfall hits the pool surface.
  • Added simple volume control + other corrections to my OpenAL binding. Using it to adjust outside waterfall sounds.

11feb2024

10 Feb 22:34
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ver 2.4.0 -- 11feb2024

  • Improved/generalized OSX build scripts.
  • Command line params clarified: 1=allowHiDpi(default); 0=forceLoDpi.
    (Use low DPI to smooth out action graphics.)
  • Added waterfall from castle roof into cistern, using both particle & ribbon textures.
  • Added a wandering toxic cloud in labyrinth.
  • Embellished castle interior.

20oct2023

20 Oct 19:17
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ver 2.3.9 -- 21oct2023

  • Added check for adequate window size when displaying list of saved games.
  • Changed sort of saved games to show most recent first.

6oct2023

05 Oct 23:21
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ver 2.3.8 -- 06oct2023

  • Restored OSX build...but without a bundle.

17sep2023

17 Sep 14:11
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ver 2.3.7 -- 17sep2023

  • Fixed a problem with the h-key toggle of intro screen/music.
  • Implemented a ghost-sword on ceiling, similar to ghost-key.
  • Bat now grabs dropped sword as planned, ch 1 & ch 3.
  • In Ch1/Ch3 (as originally planned) if sword is dropped to pickup key, bat grabs sword instead.