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Adds support for providing Actor type name during runtime. #680
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It's going to take me a bit to review this and rationalize the change. I have to check whether there are other places where we call
ActorTypeInformation.Get
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Ok. To clarify, this should be a non-breaking change. I added an overload for
ActorTypeInformation.Get
which takes an string parameter for specifying the actor type name.The above still exists, but will call the below with
actorTypeName: null
.And then in the above method I've just modified it to check is
actorTypeName
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What I'm concerned about isn't the addition of a new method it's a the introduction of a 'split brain' problem. We need to make sure it's not possible for two parts of the system to disagree about the type name.
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Can you please do the following:
TryGet(Type)
andGet(Type)
as[Obsolete]
- we want to make sure we don't have code calling those since they don't accept a type name override.CreateForTest
that accepts a type name.Get(Type)
to callGetType(Type, null)
- these will be unit testsThere was a problem hiding this comment.
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Fixed this here bjorkstromm@e1b62c9
But since this PR was unintentionally closed, changes won't appear here. Could you please reopen, or should I open a new PR?