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Added check when diplomatic relations change with players. #1141

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merged 1 commit into from
May 25, 2024

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hemoridos
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@hemoridos hemoridos commented May 25, 2024

Added check when diplomatic relations change with players.
Now this is only used for stopping fleets mid attack. The function checks if relations improved and if the value is above the Player object's new threshold value "endHostilitiesThreshold". The higher of the two opposing sides' is taken into account.

Fixed a condition that prevented fleets from attacking other fleets.
Removed some leftover debug messages.

Should resolve #1135

Fixed a condition that prevented fleets attacking other fleets.
Removed some leftover debug messages.
@akarnokd akarnokd added the bug label May 25, 2024
@akarnokd akarnokd merged commit 8785971 into akarnokd:master May 25, 2024
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New bug #1143

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AI #1129 és #1118
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