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Releases: SUSTech-CANStudio/bullet-storm-unity

v1.5.0

31 Jan 09:11
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1.5.0 (2021-01-31)

Bug Fixes

  • gameobjects doesn't destroy (c3993a0)

Features

  • add reference system for auto shape emitter (6b75ca3)

v1.4.2

19 Dec 08:54
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1.4.2 (2020-12-19)

Bug Fixes

  • game object based bullets' emit direction isn't the velocity direction (35775ec)

v1.4.1

09 Dec 12:27
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1.4.1 (2020-12-09)

Bug Fixes

  • add experimental module AroundAxisModule to repair some function loss in deflection module (7521702)

v1.4.0

08 Dec 16:37
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1.4.0 (2020-12-08)

Features

  • add some new modules to bullet systems (792e09b)
  • tracing module can edit rate with curve (851fb25)

v1.3.0

28 Nov 18:48
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1.3.0 (2020-11-28)

Bug Fixes

  • #25 (cec3cfd)
  • allow find target after emitter and bullet system initialized (5e82ca0)
  • bullets don't update in Unity 2019.4.13f1c1 (ada421f)

Features

  • add onEmit event in auto emitters (a4a944a)
  • allow repeat emissions in auto shape emitter (5be60bb)
  • show total time in auto shape emitter (80a281e)

v1.2.3

08 Nov 12:04
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1.2.3 (2020-11-08)

Bug Fixes

  • no error message for shape not set in AutoShapeEmitter (6145c20)

v1.2.2

04 Nov 06:14
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1.2.2 (2020-11-04)

Bug Fixes

  • #22 (f8b0537)
  • null reference exception when destroy emitter during emission (48c2d62)

v1.2.1

31 Oct 10:01
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1.2.1 (2020-10-31)

Bug Fixes

  • extral interval in shape emitter one by one mode (cfc0203)

v1.2.0

30 Oct 16:58
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1.2.0 (2020-10-30)

Bug Fixes

  • line generator doesn't work correctly (7919554)

Features

  • add math nodes (0306879)
  • enable refer shape asset in node (c9211f1)
  • node graph for shape asset (cc2d17f)

v1.1.1

23 Oct 11:58
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1.1.1 (2020-10-23)

Bug Fixes

  • scoped static method doesn't supported in Unity 2019 (89f86f7)