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Releases: QW-Group/mvdsv

MVDSV 1.00

10 Mar 08:12
6a82f77
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Improvements

  • Reduce memory during loadmap (dsvensson)
  • Enable pm_bunnyspeedcap cvar (ceeeKay)
  • DOWNLOAD: bump download speed (qqshka)
  • DEMO: add epoch time to fullserverinfo (ciscon)

Bugfixes

  • laststats connectionless command responds with invalid json (vikpe)

MVDSV 0.36

19 Feb 21:35
684c768
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  • Added a new connectionless command: laststats (@vikpe)

MVDSV 0.35

31 Jul 11:46
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MVDSV 0.35 Release Notes

  • Fix for demo names that contain multiple periods in a row (ciscon)

MVDSV 0.34

21 Sep 22:24
a064614
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MVDSV 0.34 Release Notes

  • Update sv_maxping enforcement, once client has been approved do not check again. This stops users being forced to spectator between map changes. (ciscon)
  • Get the CI software a little more up to date and enable libcurl for Linux x64. Note that this also links to system's libpcre now too. (fzwoch)
  • Using newer distro for travis (toma)
  • Fix SV_DIR path now that we aren't in build/make (ciscon)
  • Enable s2c packet duplication. See PR #44 for details (mushi)
  • Merged with meag's mvdsv repo, which contains tons of fixes and improvements.

MVDSV 0.33

01 Sep 08:23
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[Released in a rush, changelog on its way]

How to update

Rename binary to mvdsv (Linux) or mvdsv.exe (Windows) and replace existing file in your MVDSV folder.

MVDSV 0.32

30 Jun 09:28
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Changelist

  • BSP2 map format supported (increased map limits)
  • BSP29a map format supported (increased map limits)
  • BSP file lumps will be aligned to 4-byte offsets on load (fix for ARM systems)
  • Protocol extension MVD_PEXT1_FLOATCOORDS supported (4-byte positions & 2-byte angles for player & entities only, per-client)
  • Protocol extension MVD_PEXT1_HIGHLAGTELEPORT supported (adjusts player direction in frames immediately following teleport/spawn so the player doesn't lose speed through teleports)
  • Support for mod-field visclients - bitflags set if entity was visible to that player (used for server-side team messages)
  • Support for mod-field 'hideplayers' - if bitflags set, that player is hidden from client (used for KTX race mode)
  • QTV servers can be listed through the disconnected "status" command
  • QTV observers can be listed through the disconnected "qtvusers" command
  • Pause bugfix: no longer kicks players for userinfo spam when game is paused
  • /sv_demoaltdir allows for a secondary demo directory, doesn't appear in dlist but does allow /download demos/<filename> (can be used to keep race demos in a different directory, or to get around 4096-file limit by moving recent demos to an archive folder)
  • /qtv_sayenabled 1 allows qtv chat even when demo being recorded (used for KTX race mode)
  • /sv_serveme_fix option to allow [ServeMe] bot to communicate when /sv_bigcoords 1 set
  • /sys_simulation disables NET_Sleep() - higher CPU usage but more reliable link between server entity ms & real time passing
  • Misc fixes for PR2 bots to run
  • NQ mods: fix bug when copying overlapping memory regions
  • Fixed long-standing issue with edict_t being different size in 32 & 64 bit builds. Still not 100% PR1 compatible though.
  • "Deathmatch 0" now sent to clients to allow them to detect single-player mode
  • Uses monotonic clock_gettime instead of gettimeofday on *nix systems
  • Support for communicating with a central web server (sv_www_address)

Version 0.31

25 Jul 21:05
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Version 0.31

  • Support for FTE_PEXT_FLOATCOORDS, can be turned on with /sv_bigcoords 1.
  • Fixed memory leak when /sv_mod_msg_file changed
  • Work started on synchronising mvdsv with ezquake source
  • File system changes should be picked up more often when /fs_cache enabled
  • Removed /sv_antilag_frac (equivalent value of 1 always used)
  • Added /sv_minpitch and /sv_maxpitch cvars (values limited to range -89.9 to 89.9)
  • /script command no longer calls system()
  • Bug causing corrupt userinfo/serverinfo strings fixed
  • /map command takes optional 2nd parameter to specify the .ent file to load
  • Player's gender sent out to other clients in userinfo
  • CapNBubs model isn't reported as modified as player connects
  • /qtv_maxstreams 0 is unlimited streams, rather than 0
  • Encrypted rcon works on 64-bit platforms
  • /sv_forcenick correctly updates player name client-side
  • Fix bug allowing spectators to /join, skipping player-only login requirement

Version 0.30

23 Jun 22:29
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v0.30

Version 0.30

Version 0.29

23 Jun 22:25
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v0.29

Version 0.29

Version 0.28

23 Jun 22:25
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v0.28

Version 0.28