Releases: FunkinCrew/Funkin
Releases Β· FunkinCrew/Funkin
v0.4.1
What's Changed
- [BUGFIX?] Reset CWD before Preloader by @NotHyper-474 in #2629
- [BUGFIX] Charting Editor Sustain Trails (2 bugs) by @gamerbross in #2565
- [FEATURE] Scroll Speed Event by @Burgerballs in #2409
- New judge application logic by @nebulazorua in #2328
- [BUGFIX] Correct characters scaling on stage by @PurSnake in #2610
- Update COMPILING, adding one step by @An-enderman in #2662
- README grammar fix by @Hundrec in #2661
- [BUGFIX] Pause Camera Follow when pausing by @gamerbross in #2684
- Fix botplay sustain release bug by @Hundrec in #2683
- [ENHANCEMENT] Small FreeplayState optimization by @richTrash21 in #2500
- [BUGFIX] Options Menu not enabled in transIn by @gamerbross in #2551
- abstract enum pagename by @nebulazorua in #2451
- Fixed that one mistake in .github/ISSUE_TEMPLATE/bug.md by @zacksgamerz in #2701
- chore: update MenuList.hx by @eltociear in #2730
New Contributors
- @PurSnake made their first contribution in #2610
- @An-enderman made their first contribution in #2662
- @Hundrec made their first contribution in #2661
- @zacksgamerz made their first contribution in #2701
- @eltociear made their first contribution in #2730
Full Changelog: v0.4.0...v0.4.1
v0.4.0
What's Changed
- Bump hxCodec commit (fixes Linux issue where it crashes after load) by @Noobz4Life in #2472
- Apply fixes from main branch. by @EliteMasterEric in #2542
- Use OR operator instead of Array.contains() in BaseCharacter by @richTrash21 in #2493
- Add a fix guide for those with poor internet connection by @gedehari in #2396
- Keep the consistency in Conductor by @SanicBTW in #2544
- [BUGFIX] Allow Volume Keys while watching Toy Commercial (AttractState) by @gamerbross in #2540
- Add debugging without compiling to VSCode by @gamerbross in #2469
- [BUGFIX] ChartingState GameOver Crashes by @gamerbross in #2518
- Ludum Dare 47 typo by @TechnikTil in #2508
- add simple PR auto labelling action by @ninjamuffin99 in #2594
- [FEATURE] Custom Note Style Support by @Keoiki in #2581
- [FEATURE] Add Winning support to Legacy Health Icons by @gamerbross in #2593
- Remove alot of unused imoprts and comments (not even half) by @Ethan-makes-music in #2624
- Fix hold notes on downscroll by @MaybeMaru in #2488
- [BUGFIX] Fix Web Loading Bar (Again) by @lemz1 in #2553
- [BUGFIX] Freeplay Crash when song is invalid by @gamerbross in #2457
- [BUGFIX] Unscripted Stage Log Trace (missing toString for Stage) by @gamerbross in #2603
- Make texts update on difficulty change in Story Menu by @sector-a in #2585
- [BUGFIX] Chart Importer Wrong Instrumental by @gamerbross in #2604
- [BUGFIX] Main Menu Camera Fix by @richTrash21 in #2576
- [BUGFIX] Fix TitleState bugs + crash by @gamerbross in #2539
New Contributors
- @Noobz4Life made their first contribution in #2472
- @richTrash21 made their first contribution in #2493
- @SanicBTW made their first contribution in #2544
- @TechnikTil made their first contribution in #2508
- @ninjamuffin99 made their first contribution in #2594
- @Keoiki made their first contribution in #2581
- @Ethan-makes-music made their first contribution in #2624
- @MaybeMaru made their first contribution in #2488
- @sector-a made their first contribution in #2585
Full Changelog: v0.3.3...v0.4.0
v0.3.3
this release is mostly a handful of community related fixes! thank you to contributors :)
What's Changed
- Fix the
funkin-assets
license link by @Chubercik in #2297 - FIX WINDOW TWEEN by @TheGaloXx in #2300
- Fixed an issue where hold note would be invisible for a single frame. by @ImCodist in #2309
- Fix some spaghetti on PlayAnimationSongEvent by @Burgerballs in #2308
- Fix a typo in PlayAnimationSongEvent by @EliteMasterEric in #2313
- Fix an issue with an improper version of funkVis by @EliteMasterEric in #2302
- Fixed stutter once a wipe transition to the Main Menu completes. by @ImCodist in #2315
- Character selection fix for chart editor by @MadBear422 in #2370
- Chart debug key takes you back to chart editor if you're charting by @nebulazorua in #2323
- Fix Web Loading Bar by @lemz1 in #2499
- Fixed doing actions when exiting Freeplay menu by @gamerbross in #2470
- Fixed Freeplay Scrolling Issue by @JugieNoob in #2466
- Polish for the transition from GameOverSubState back into PlayState. by @ImCodist in #2390
- Fix an AMD shader crash on Freeplay. by @EliteMasterEric in #2357
- Fix a crash when querying FlxG.state in the crash handler by @EliteMasterEric in #2303
- Fix an error related to an easter egg. by @EliteMasterEric in #2306
- Fix an issue where the Freeplay menu never displays 100% clear. by @EliteMasterEric in #2311
- Fix an issue where control binds would be duplicated and quickly multiply. by @EliteMasterEric in #2387
- Fix an issue where Weekend 1 referenced a non-existent Pico asset by @EliteMasterEric in #2388
- Update Funkin' Debug Hotkeys.md by @EliteMasterEric in #2381
New Contributors
- @Chubercik made their first contribution in #2297
- @TheGaloXx made their first contribution in #2300
- @ImCodist made their first contribution in #2309
- @Burgerballs made their first contribution in #2308
- @MadBear422 made their first contribution in #2370
- @nebulazorua made their first contribution in #2323
- @lemz1 made their first contribution in #2499
- @gamerbross made their first contribution in #2470
- @JugieNoob made their first contribution in #2466
Full Changelog: v0.3.2...v0.3.3
v0.3.2 - Weekend 1 update (with related bug fixies)
Weekend 1 level of FNF !
v0.2.7.1 - a few lil fixins hehe
[0.2.7.1] - 2021-02-14
Added
- Easter eggs
- readme's in desktop versions of the game
Changed
- New icons, old one was placeholder since October woops!
- Made the transitions between the story mode levels more seamless.
- Offset of the Newgrounds logo on boot screen.
- Made the changelog txt so it can be opened easier by normal people who don't have a markdown reader (most normal people);
Fixed
- Fixed crashes on Week 6 story mode dialogue if spam too fast (Thanks to Lotusotho for the Pull Request!)
- Should show intro credits on desktop versions of the game more consistently
- Layering on Week 4 songs with GF and the LIMO LOL HOW TF I MISS THIS
- Chart's and chart editor now support changeBPM, GOD BLESS MTH FOR THIS ONE I BEEN STRUGGLIN WIT THAT SINCE OCTOBER LMAO (GOD BLESS MTH)
- Fixed sustain note trails ALSO THANKS TO MTH U A REAL ONE (MTH VERY POWERFUL)
- Antialiasing on the skyscraper lights
v0.2.7 - WEEK 6 SENPAI AND PIXEL DAY
This actually came out on like Feb 2nd but I was takin a break for a bit teehee
0.2.6 - WEEK 5 CHRISTMAS
v0.2.6 mod guide in progress
v0.2.5 WEEK 4 MOMMY GF
updated changelog
v0.2.4.1
creds in readme
v0.2.4
[0.2.4] - 2020-12-11
Added
- 3 NEW SONGS BY KAWAISPRITE. Pico, Philly, and Blammed.
- NEW CHARACTER, PICO. Based off the classic Flash game "Pico's School" by Tom Fulp
- NEW LEVEL WOW! PHILLY BABEEEE
Changed
- Made it less punishing to ATTEMPT to hit a note and miss, rather than let it pass you
Fixed
- Song desync of you paused and unpaused frequently (shoutouts SonicBlam)
- Animation offsets when GF is scared