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Changes

Marvin1099 edited this page Jul 6, 2024 · 9 revisions

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  • 5/7/2024 | Added Support for the steam flatpak (not recommended)
  • 24/6/2024 | Added a simple troubleshooter
  • 20/6/2024 | Now we always display a exit message on any problematic close.
  • 20/6/2024 | Added automatic launcher updates
  • 18/6/2024 | Restructured code into more sensible files
  • 8/6/2024 | Add external launcher support (Like with GE-Wine on Lutris)
  • 6/6/2024 | Fixing many bugs and improving some code
  • 22/5/2024 | A config was added to set/see repo user, repo name, venv path, log path,
    a overwrite for the steam compat path, script name and script version.
  • 21/5/2024 | Added code to the bat file so that wemod gets killed when the game closes.
  • 18/5/2024 | Replaced PySimpleGUI with FreeSimpleGUI so a license is no longer needed.
  • 18/5/2024 | Changed pip to use a venv to no longer be able to break packages.
  • 16/5/2024 | Added code to make prefix downloading work once more.
  • 7/5/2024 | Added sync of wemod data to make wemod the same on all prefixes
  • 4/5/2024 | Added prefix copy to avoid rebuild and thefore speed up installation after the install of the first game
  • 9/9/2023 | Git commands have changed to git clone https://github.com/DaniAsh551/wemod-launcher.git
  • 9/9/2023 | An additional note has been added to the guide to emphasize that certain games may necessitate exclusive launching through WeMod in desktop mode to unlock their features. Additionally, the guide now includes information on selecting games with WeMod if they are installed on your SD card.
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