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ROM Layout

AuriRex edited this page Sep 10, 2019 · 2 revisions

ROM Layout

(European ROM)

Warning: this information might not be 100% correct

Folder Info
/Map/ Stores all Map files / islands, dungeons - models, textures and files that reference objects
/Map2D/ All 2D top screen maps and sea charts
/MapObj/ Objects such as doors, trees and rocks
/MapUnit/ Texture animation for different environments (Safe zones in dungeons animation)
/Npc/ NPC models, textures and animations
/other/ Palettes and Tiles for things like sword swing trail, rupees and arrows
/Player/ Player model, textures and animations / Link
/Ship/ All ship parts
/SoundData/ Sound data as final_sound_data.sdat
/Environment/ Environment color data, Temple of the Ocean King mist effect, water prefabs
/Event/ Cutscene files?
/Effect/ Effects ?
/Menu/ UI Stuff
/Font/ Fonts
/dwc/ Unknown
/English/ Language Files
/French/ Language Files
/German/ Language Files
/Italian/ Language Files
/Spanish/ Language Files
/Test/ Compile scripts and a picture of a dog
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