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independent. Open to work
- Sofia, Bulgaria
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10:23
(UTC +03:00) - https://yoreei.github.io/
- in/yordangrigorov
- yordangrigorov97
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sanctuary-raytracer
sanctuary-raytracer PublicForked from Chaos-Ray-Tracing-Vladislav/chaos-ray-tracing-course-assignment-yoreei
My first raytracer, named "Sanctuary". Work started as part of Chaos Camp 2024 ray tracing course
C++ 1
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crowd_pathfinder
crowd_pathfinder PublicForked from k1p1/UE5TopDownARPG
An efficient implementation of flow-tile pathfinding in Unreal Engine, inspired by work of Elijah Emerson on Supreme Commander
C++
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dooria
dooria PublicInspired by LOTR's Mines of Moria: Dooria 🧙♂️! Dooria is dungeon puzzle game with randomly generated mazes of increasing difficulty. The generation uses depth-first-search to draw the maze. Made d…
C++
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p2d2
p2d2 PublicA Transpiler Framework for Optimizing Data Science Pipelines. Published in DEEM@SIGMOD 18 June 2023. Forever grateful to my advisors at TU-Berlin for showing me the beauty computer science research.
Roff
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cpp_playground
cpp_playground PublicThis is where I play around with syntax and algorithms with C++
C++
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gpgpu_playground
gpgpu_playground PublicForked from CoffeeBeforeArch/cuda_programming
This is where I play around with GPU programming: CUDA
Cuda
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