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#DevLog THUS FAR: ~12:00h.

Upwards


[Upwards Final]

[Upwards Parallax]




Building:

Only on Windows.

  • go to root folder
  • use command "make"
  • either run Game.exe from build folder or use "run.bat" file

Game 2/10 in the 10 games in 10 weeks challenge

//////////////////////////////////// NOTE: ////////////////////////////////////

Goals:

  • spend min ~12h per game
  • aim for 10 games by week 10
  • have a small scope finished game by the end of the week
  • even if not finished - still release it

//////////////////////////////////// TODO: ////////////////////////////////////

  • player lives
  • sound

//////////////////////////////////// DONE: //////////////////////////////////// // 11.10.23 - ~2:00h

  • game reset
  • traps spawning
  • traps wrapping

// 10.10.23 - ~0:45h

  • added game screen states
  • basic collision detection with player
  • basic death of player
  • basic transition from game states

// 09.10.23 - ~1h

  • player jumping from platform to platform

// 08.10.23 - ~1:30h

  • platform spawning
  • platform movement

// 04.10.23 - ~2h

  • static mockup implemented
  • environment layering
  • environment movement and wrapping

// 03.10.23 - ~2:45h

  • played around with FPS timing and caps
  • static mockup implementation tests
  • project structure testing

// 02.10.23 - ~2:45h

  • WIP: basic project skeleton - need to think a bit about how to best structure
  • WIP: mockup - mostly ready
  • add: spritesheet cut from the mockup, ready to start implementing

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