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Handle clickable object encoutners #66

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26 of 27 tasks
xavieran opened this issue Nov 25, 2021 · 1 comment
Open
26 of 27 tasks

Handle clickable object encoutners #66

xavieran opened this issue Nov 25, 2021 · 1 comment
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@xavieran
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xavieran commented Nov 25, 2021

  • Bag
  • Dead body
  • Building
  • Foragable bush
  • Camp fire
  • catapult
  • combatants
  • chest
  • column
  • corn
  • dungeon pit
  • dead animal
  • door
  • tunnel
  • tombstone
  • ladder
  • dirt mound
  • stones
  • crystal tree
  • rift machine
  • scarecrow
  • siege engine
  • sign
  • slab
  • tree stump
  • dead enemy
  • well
@xavieran xavieran self-assigned this Nov 25, 2021
@xavieran
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xavieran commented Nov 29, 2021

Doors and dungeon pits will be handled in #67
Combatants and dead enemies will be handled in #68
Catapult and rift machine #69

xavieran added a commit that referenced this issue Jun 30, 2024
xavieran added a commit that referenced this issue Jul 1, 2024
xavieran added a commit that referenced this issue Jul 5, 2024
xavieran added a commit that referenced this issue Jul 22, 2024
Implements the dialog part, the actual pit navigation will be done later
when I have implemented collision detection/movement.
xavieran added a commit that referenced this issue Jul 22, 2024
Implements the dialog part, the actual pit navigation will be done later
when I have implemented collision detection/movement.
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