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Improvements from Joris (#141)
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JorisVanEijden authored Jan 20, 2024
1 parent f3cc5ea commit 40e486d
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3 changes: 3 additions & 0 deletions bak/dialogAction.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,9 @@ struct GainCondition
std::uint16_t mFlag;
Condition mCondition;
// Value 1 seems to be the one that actually takes effect
// JvE: the game takes a random value between value1 and value2
// if value1 == 0xff9c then it reverses/heals the specific condition
// JvE: 0xff9c == -100
std::int16_t mValue1;
std::int16_t mValue2;
};
Expand All @@ -122,6 +124,7 @@ struct GainSkill
std::uint16_t mWho;
SkillType mSkill;
// These may be different and I'm not sure on their meaning when different
// JvE: the game takes a random value between value1 and value2
std::int16_t mValue0;
std::int16_t mValue1;
};
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