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Features
Joacim Breiler edited this page Feb 20, 2023
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Configurable user interface
- Customizable toolbox for common actions
- Customizable toolbar
- Dockable windows that can be moved to suit your needs
- Responsive UI supporting big and small screens
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Visualize g-code files
- Real time tool position feedback
- Right click in visualizer to jog to location
- Right click to set the current work position
- Customizable colors
- Different colors for paths of different types (G0, G1, G2, G3)
- Outline gcode
- Visualizes up to six axes (XYZABC)
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Real time overrides
- Fine tune the feed rate of a running g-code program
- Fine tune the spindle speed of a running g-code program
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G-code editor
- Highlight selected rows in the Visualizer
- Show the selected row in the Visualizer
- Right click to run from selected row
- Rotate gcode model
- Mirror gcode model
- Move gcode model to zero location
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Designer editor
- Import SVG files
- Import DXF files
- Import C2D files (Carbide Create)
- Draw simple shapes
- Draw text
- Cut shape with either a pocket-, outline-, inside- or on line operation with a given depth
- Move, scale, rotate and mirror shapes
- Intersect, union and subtract shapes with each other
- Undo/Redo for all actions
- Manually setting a shapes position, size and rotation
- Multiply selected shapes into a grid
- Import shapes from a clipart library with hundreds of images
- Tracing bitmap images
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Configurable g-code optimization
- Remove comments
- Truncate decimal precision to configurable amount
- Convert arcs (G2/G3) to line segments
- Remove whitespace
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Gamepad and Joystick
- Control your machine using practically any gamepad or a joystick (that are supported by SDL)
- Customize the buttons to different actions
- Continuous and analog jogging for fine precision positioning
- Web interface - control your machine remotely from a web based pendant
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Supports many controllers
- GRBL
- Smoothieware
- TinyG
- G2core
- FluidNC
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Operating system independent - works on many platforms
- Windows
- Linux
- MacOSX