Restrict notifyDriverOfPrototypeAndBehaviorProps to 3D nodes #530
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
@davideaster @kadst43
David, I tested what nodes this portion of the code was hitting by checking for
!node || !node.threeObject
and all of the child ids it spit out were not important to the driver, so I added the check for node and threeObject. The result was a total load time improvement of 6 seconds on my lap top (~28s down to ~22s). The scene remains intact and the game is playable. I didn't notice any issue in testing. Is there any obvious issue I am missing here or does this do the trick?