Skip to content
/ SOS Public

A survival game takes place after a climate disaster. Project created for ShellHacks 2022

Notifications You must be signed in to change notification settings

vchu22/SOS

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

S.O.S.

A survival game takes place after a climate disaster. Created during ShellHacks 2022. For more details, please view our submission on Devpost.

SOS

Gameplay

About the Project

After brainstorming a list of several unique ideas, our team decided to work on a project with the theme of climate change in mind. Living here, in the state of Florida, makes this subject especially relevant since we are already at risk of experiencing powerful hurricanes and flooding every year.

As such, we conceptualized our project as a cautionary tale -- one where a survivor in the far future is stranded on an island and ultimately doomed to perish after failing to contact help. The player character's efforts would involve a gameplay loop that demonstrates our over-dependence on fossil fuels and the harm it has caused.

Developing the project as a team was a fun and rewarding experience, with plenty of challenges to match! Everyone had a clear understanding of their roles and responsibilities, so everyone was actively contributing to the project at all times; however, the group, as a whole, wasn't always aware of what features each individual member was working on.

Additionally, the team did a wonderful job communicating what the scope of the project would be -- a very important consideration given the short period of time to work on the project! And yet, the scope was still too large and several basic features were scrapped last minute in order to complete the project.

But to reiterate, the project was a product of passion from a team of experienced programmers and a first time Hacker.

Gameplay

This is a 2D survival game that takes place in a post-apocalyptic world after climate change. You, the player, is stuck on an island, and your objective is to use the available items on the island to make an S.O.S. sign before you die from thrist or hunger.

Controls

  • Skip dialogues/cutscenes: [Space]
  • Up: [W]
  • Down: [S]
  • Left: [A]
  • Right: [D]
  • Pick up/drop off/interact with object: [F]
  • Use picked up object: [E]

Tech Stack

  • Game Engine: Unity
  • Programming Language: C#
  • Arts: Clip Studio Paint
  • Video Editing: iMovie

Team members / Roles

  • Randy Encarnacion: Game Artist, Asset Creator, Story Writer
  • Edgard Irineo: Game Programmer
  • Vanessa Chu: Repo Manager, Game Programmer, Video Editing, Finding and adding audio sources
  • Victor Martinez: General Programming

Credits

About

A survival game takes place after a climate disaster. Project created for ShellHacks 2022

Topics

Resources

Stars

Watchers

Forks

Packages

No packages published

Contributors 4

  •  
  •  
  •  
  •