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fix: adding new build names to list
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awbrown90 committed May 7, 2017
1 parent 9624e31 commit 9928eef
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Showing 2 changed files with 7 additions and 3 deletions.
4 changes: 4 additions & 0 deletions ProjectSettings/EditorBuildSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -21,3 +21,7 @@ EditorBuildSettings:
path: Assets/1_SelfDrivingCar/Scenes/MenuScene.unity
- enabled: 1
path: Assets/1_SelfDrivingCar/Scenes/ControlMenu.unity
- enabled: 1
path: Assets/1_SelfDrivingCar/Scenes/project_4/LakeTrackAutonomous_pid.unity
- enabled: 1
path: Assets/1_SelfDrivingCar/Scenes/project_5/LakeTrackAutonomous_mpc.unity
6 changes: 3 additions & 3 deletions ProjectSettings/GraphicsSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -40,13 +40,13 @@ GraphicsSettings:
type: 0}
m_TierSettings_Tier1:
renderingPath: 1
useCascadedShadowMaps: 0
useCascadedShadowMaps: 1
m_TierSettings_Tier2:
renderingPath: 1
useCascadedShadowMaps: 0
useCascadedShadowMaps: 1
m_TierSettings_Tier3:
renderingPath: 1
useCascadedShadowMaps: 0
useCascadedShadowMaps: 1
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
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