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Workaround for #219 #220

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13 changes: 11 additions & 2 deletions api/hooks/permissions/index.js
Original file line number Diff line number Diff line change
Expand Up @@ -19,9 +19,18 @@ class Permissions extends Marlinspike {
if (!_.isObject(sails.config.permissions)) sails.config.permissions = { }

/**
* Local cache of Model name -> id mappings to avoid excessive database lookups.
* workaround for #219:
* If your _actually_ want to populate blueprint models, you should set `populateForce` filed in config
*/
this.sails.config.blueprints.populate = false
var populateForce = this.sails.config.blueprints.populateForce;
if (populateForce) {
this.sails.config.blueprints.populate = !!populateForce;
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I know about side-effects of using !! to coercion to boolean value.

But i think it's pretty legal to expect not only exactly true value but all "truish" like 1, {}, or 0, ""

} else {
/**
* Local cache of Model name -> id mappings to avoid excessive database lookups.
*/
this.sails.config.blueprints.populate = false
}
}

initialize (next) {
Expand Down