Programmer-friendly framework for visual novels (VN) / text-based adventure games (AVG) on Unity
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Updated
Sep 8, 2024 - C#
Programmer-friendly framework for visual novels (VN) / text-based adventure games (AVG) on Unity
Kirino Engine is Unity Visual Novel Framework
A library for extracting from and working with the CatSystem 2 visual novel game engine.
A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.
WIP: Create a Visual Novel with no programming
A collection of tools for the Majiro Script Engine
New and fresh version of yukatool, rewritten from the ground up to be much faster and more maintainable than its predecessor
Visual Novel Framework for Godot Engine with Ink narrative scripting language.
Interactive narrative/visual novel engine for Unity
LiliumEngine is a small and simple game engine for creating visual novel games based on .Net programming languages (F#, C#, Visual Basic)
This is a sample visual novel project that can be easily built upon. Useful for learning the basics of how to use Ink with Unity.
Visual Novel Engine by C4ke
Documentation management tool
Visual Novel Editor made with SharpEngine
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