First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.
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Updated
Jul 18, 2021 - ASP.NET
First version of a modular, state machine driven logic system which enables behaviour to be built out of scriptable objects in the Unity editor.
Refactored project focusing on small scripts with specific functions. Scripts attached to an object are built to automatically reference one another, so gameplay can be built entirely in editor.
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