Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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Updated
May 29, 2022 - C#
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Triangulated Polygon A-star is a pathfinder for two-dimensional triangulated polygons.
A library that divides the earth into triangular cells of roughly the same sizes and converts WGS84 to and from these cells
A pathfinder for two-dimensional triangle meshes.
Ear clipping triangulation algorithm implementation for splitting a polygon into its triangles.
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