NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
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Updated
Apr 14, 2022 - C#
NAT Punchthrough, Mobile GPU-Based Sight/Visibility/Field of View, Movement Sync
Top-Down Roguelite Game
2D Top-down roguelike made with Unity, featuring procedural dungeon generation
second attempt for mobile sight/visibility/fog of war
"Sunken Castle" as 2D top down rogue-like game made in unity.
trying to make mobile sight system/fog of war
2D game created in Unity from youtube video "TOP DOWN SHOOTING in Unity" by Brackeys. This game has several small improvements beyond the tutorial as I tried to make it my own.
third attempt on sight/visibility/fog of war on mobile
Was meant to be a game but discontinued.
Was meant to be a game but discontinued.
🎮 🕹️ Unity 3D Top Down Game - Click To Move & Camera Follow Player (Mobile Touch Supported)
Final Project of my Bachelor's degree
2D game created in Unity from youtube video "TOP DOWN MOVEMENT in Unity!" by Brackeys. This game has several small improvements beyond the tutorial as I tried to make it my own.
Development log for The Consortium: A 2D top-down futuristic turn-based colony simulator, resource management and automation game built in unity.
2D Top Down Maze, Puzzle, and Battle
A 3D game prototype made using Unity Engine revolving around the rpg and top-down theme genre.
A top down car free driving controlled with virtual joystick (touchscreen) and random obstacle spawn position.
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