A framework that allows people to write their own Rocket League bots.
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Updated
Jun 2, 2024 - Python
A framework that allows people to write their own Rocket League bots.
A Gym-like environment for Reinforcement Learning in Rocket League
🚗 Rocket League Distributed Deep Reinforcement Learning Bot
📈 A Rocket League replay decompiling and analysis library
Documents how the Rocket League client communicates with Psyonix's servers
UNMAINTAINED - Creating videos for Analyzing Rocket League Replays (https://gitlab.com/enzanki_ars/rocket-league-replay-analysis)
Async ready API wrapper for Rocket League API written in Python.
Rocket League bot made with the RLBot framework
Rocket League Replay Machine Learning
⚽🚗 ... 💡💡💡 - Let your IoT lights flash when you hit a goal in Rocket League!
Big thanks to ddthj/GoslingUtils for the basis of VirxERLU. However, VirxERLU improves upon many things. This includes pathfinding, shot validation, and aerials. It also adds many things, like support for TMCP and a GUI for debugging.
Python SDK for https://rocketleaguestats.com
Rocket League Garage API in Python
Enables custom quick chats (and more) in Rocket League using keypress automation
Help train a neural network for Rocket League. Note: may need updates to work with latest version of Rocket League (more detail in ReadMe)
Attempt at a gym environment for the RLBot project
Bots for Rocket League using the RLBot framework.
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