A non-exhaustive collection of past, modern and future accelerators including their main parameters
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Updated
Sep 4, 2023 - Python
A non-exhaustive collection of past, modern and future accelerators including their main parameters
Computer graphics project to recreate the game Doom 1993 for my 3rd year of study at the University of Toulon. From scratch with Tkinter and compare it to OpenGL.
Signal processing techniques to find accelerator's tune and test how this tune changes due to some parameters. FFT and NAFF algorithms were used.
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