Discontinued: A lightweight implementation of Android In-app Update
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Updated
Oct 18, 2021 - Java
Discontinued: A lightweight implementation of Android In-app Update
A sample which uses Google's Play Billing Library and it makes In-app Purchases and Subscriptions.
An RxJava wrapper for the Google Play Billing Library
inappbilling is a Google Play Billing library that demonstrates how to implement in-app purchases and subscriptions in your Android application
Rx wrapper for Billing Library with connection management
Easy Apple subscriptions & in-app purchases, with powerful no-code paywalls and A/B testing.
AndroidIAPP is a plugin for the Godot 4.2+ game engine. It provides an interface to work with Google Play Billing Library version 7. The plugin supports all public functions of the library, passes all error codes, and can work with different subscription plans.
2023-2024 cordova plugin to add in-app purchases and subscriptions into an iOS or Android app
In-app purchases and subscriptions made easy. Support for iOS, iPadOS, watchOS, and macOS.
Show internal notifications for react native application with TypeScript
Game of Whales Unity SDK
This plugin supports in-app purchases for App Store (on iOS) and Google Play (on Android).
Swift 4 - Admob Banner/Interstitual w/ In-App Purchase (iOS12)
Functional examples of Signicat Consent Signature
⚡️ Develop Faster Fast with MobileFast React Native Boilerplate - the ultimate starting point for building mobile applications that generate money! 💰
SonicInApp is a Google Play Billing library that demonstrates InApp purchase in your Android application
Cordova Test App for testing in-app purchases on Android and iOS
Game of Whales Android SDK
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