graphics-api
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Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
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Aug 14, 2024 - C++
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
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Jun 17, 2019 - C
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
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Apr 18, 2024 - C
Comparison of OpenGL and Vulkan API in terms of performance.
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Jul 8, 2022 - C++
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
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Nov 27, 2023 - C#
eXtensible Framegraph
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Jan 23, 2019 - Rust
The exomia/vulkan-api repository contains .NET bindings providing low-level and cross-platform access to the Vulkan API.
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Aug 23, 2024 - C#
[DEPRECATED] Memory management library of gfx_hal
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May 13, 2019 - Rust
OpenGL Guide
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Feb 8, 2022 - C++
DirectX Guide
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Jan 3, 2022 - C++
Game engine created in linux using vulkan
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Oct 30, 2019 - C++
Simple, cross-platform and low boilerplate graphics API based on Vulkan
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Jul 20, 2020 - C++
Terminal Graphics Library
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Jul 13, 2022 - C
Slides for dotGo 2015
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Nov 12, 2017 - Go
A tiny, memory-safe toy graphics API in Rust.
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Aug 9, 2024 - Rust
Graphics Library
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Jul 1, 2024 - C++
A minimal toolset aimed at mathematical drawing on canvas or svg
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Aug 13, 2024 - TypeScript
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