goldsource
Here are 37 public repositories matching this topic...
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Jun 10, 2024 - C++
Speedrun and TAS tool for Half-Life & friends.
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May 16, 2024 - C++
Tool for editing GoldSrc maps without decompiling
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Jun 10, 2024 - C++
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
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May 2, 2024 - PowerShell
Cross engine parser for every VaLVe game!
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Dec 8, 2022 - C#
🔨 Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server
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Nov 3, 2020 - C++
Fastest video recording and TAS tools for Half-Life & mods.
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May 3, 2024 - Rust
Map compile tools for the Half-Life engine, based on Vluzacn's ZHLT v34
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Apr 4, 2024 - C++
Half-Life SDK for making mods upon it
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Jun 19, 2024 - C++
C# Library for working with BSP files (and other similar file formats).
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Oct 9, 2017 - C#
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
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Nov 9, 2023 - Python
Convert models from GoldSource engine to Source engine with AI
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Oct 10, 2022 - Python
A utility for processing a texture using its normal map.
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Aug 25, 2022 - Python
GoldSrc demo parser written with fp-ts.
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Apr 20, 2024 - TypeScript
Version of BspLib modified to work for Unity3D.
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Dec 26, 2017 - C#
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
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Jun 25, 2024 - C
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