A squatting simulator focused on narrative and realism
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Updated
Feb 1, 2019 - CSS
The Global Game Jam (GGJ) is an annual distributed game jam. Inspired by the Nordic Game Jam, and created by Susan Gold, Ian Schreiber and Gorm Lai, originally developed under the International Game Developers Association Education SIG to bring together the elements of creativity, collaboration and experimentation. At each site, participants gather to develop ideas, form small groups, create new, creative, innovative games, and present them to their peers and the global community, all in a limited time span.
A squatting simulator focused on narrative and realism
Fun Unity platformer game made for Global Game Jam 2019
A pirate party game made for the Global Game Jam 2021!
Dungeon, With Friends! (Global Game Jam 2022)
Global Game Jam 2022 - https://github.com/Empheon/GGJ21
A command-line quest where your goal is to invent Rube Goldberg machines in bash! #GGJ
On-Rails Shooter Jam Prototype
Too Many Horse Whisperers (Global Game Jam 2023)
GGJHK2018, Post stations and routes management game. [Unity3d]
Split screen manananggal puzzle game originally made for Global Game Jam 2021
Repository for This Game Is Broken, game created for Global Game Jam 2020: https://globalgamejam.org
A top-down arcade game created in 48 hours for Global Game Jam 2023!
Collection of diversifiers for hackathons, game jams, and other creative challenge events.
Global Game Jam 2020
Created by Susan Gold, and Gorm Lai, and Ian Schreiber
August - September 2024 • Online
November - December 2024 • Online
Jan 20 - 26, 2025 • Worldwide