game-architecture
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Unity OOP architecture sample w/ actor-based entities
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Sep 23, 2023 - C#
This code example shows how to use a timer, mouse input, keyboard input, and other elements of a simple game. The example also shows how to use the state design pattern for the three states in the game, the introduction screen, the game, and the game over screen. This complicates the code somewhat, but makes it much easier to add states to the g…
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Oct 1, 2021 - Java
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
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Sep 21, 2020 - C#
A simple system that makes use of Scriptable Objects to connect different classes. This leads to a cleaner and more reusable code.
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Jan 26, 2022 - C#
This is the demo Unity project for the "Inventory System using Scriptable Objects" Medium article
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Jun 11, 2021 - C#
Event-Driven Architecture starter template for Unity
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Oct 9, 2023 - C#
🎮 Plan, develop and simulate game architecture models.
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May 17, 2024
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