Full body pose estimation to be used with HMD (Quest2) built in Unity
-
Updated
Dec 4, 2022 - C#
Full body pose estimation to be used with HMD (Quest2) built in Unity
Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"
Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"
AvatarGo: Plug and Play self-avatars for VR
A proof-of-concept AXIS Tracker to VRChat OSC Bridge
Add a description, image, and links to the full-body-tracking topic page so that developers can more easily learn about it.
To associate your repository with the full-body-tracking topic, visit your repo's landing page and select "manage topics."