An intermediary api aimed at easing development of multiplatform mods.
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Updated
Jul 22, 2024 - Java
An intermediary api aimed at easing development of multiplatform mods.
⚖ API for controlling the activities of the player on the server and client. You can limit some commands to the player, his activities in the world and more.
Golang SDK for building Forge based applications
⚒ API for creating modules of Project Essentials and reduce code duplication, also core module contains kotlin runtime and libraries. Also contains some settings for vanilla commands and events.
Mod with custom freelook system of third person allowing you to move camera 360 degrees while moving in one direction. Supports tunnel vision alike in real life.
A web viewer 'webclash' to see clash issues inside a 3D model developed at AEC Hackathon online v2
⌛ Project Essentials Cooldown API - additional module for Essentials; Just controlling player command spamming.
This basic .NET Core WebAPI back-end sample implements a basic list of Buckets and Objects with an Autodesk Forge 2 Legged OAuth. 3 Legged Authentication is also available, you can switch between the two OAuth services. The front-end was desiged with pure HTML + JavaScript (jQuery, Bootstrap), no ASPx features (i.e. no WebForms or MVC on this sa…
you explode when you're loud
Semi-plugin modification with leader tables (globally). It reads everything player does on a server and gives him points.
Python module to get Minecraft Forge download URLs.
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