Extra native OS functions for games written using the Defold game engine
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Updated
Aug 18, 2024 - C++
Defold is a free and source-available game engine with a focus on high-performance. It uses Lua, a scripting language, and allows you to create games for desktop, mobile, web, and console platforms.
Extra native OS functions for games written using the Defold game engine
Defold engine native extension for drawing pixels into texture buffer.
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Dynamic AABB Tree native extension with Branch and Bound Algorithm for Defold Engine
UnityAds native extension for Defold engine.
Adding Rive.app support to the Defold engine
Library for sending messages from JavaScript to Defold (Lua)
Facebook Instant Games extension for the Defold game engine
Steamworks support for Defold using the Defold extension system
Defold native extension to share data from a Defold application using native dialogs
Poki SDK native extension for Defold game engine
SplitMix64 PRNG for Defold: get the same random numbers from the same seeds on all platforms supported by Defold.
Blip is a library to procedurally generate and play sound effects for games
Google Firebase Analytics extension for the Defold game engine
Defold extension for creating and controlling webviews to show html pages or evaluate javascript.
Native iOS and Android ratings and reviews window for Defold
Encode/decode Lua tables into a string. It's a native extension for the Defold game engine.
Simple http server and client for Defold
Created by Defold Foundation, originally by Christian Murray and Ragnar Svensson
Released March 16, 2016