Introduction-to-programmingII_Mini-Project-3 Design and implement an A.I. that can play the boardgame Othello. Tree Search minimax alpha-beta pruning State Value Function Design stability:不會被移動的棋子(從角落連續的邊) weight:每個位置分配一個值(角落最高,危險區是負值) mobility(高到低):下一步可走的數量 difference(遊戲結束時才看):我方棋子數與敵方棋子數差