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Concept

AnimationManager

The AnimationManager will store the global settings and manage all stuff common to all animations

Integration

On standard BGA project

Copy bga-animations.js file to the modules directory.
Then you can include the module on your game :

JS file:

define([
   "dojo","dojo/_base/declare",
   "dojo/debounce",
   "ebg/core/gamegui",
   /*...,*/
   g_gamethemeurl + "modules/bga-animations.js",
],
function (dojo, declare, debounce, gamegui, /*...,*/ bgaCards) {

See examples to see how to create a manager to call animations functions.