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Law-Game Project

The Law-Game project develops a comprehensive gamified training system for Law Enforcement Agencies, leveraging the latest advances in VR, AI, and social cloud infrastructure. This system includes:

  • Dynamic Analysis & Simulation: Analyzes and simulates incident scenes based on the relationships of identified objects and evidence within the scene, as well as their topology.
  • Collision Speed Estimation: Estimates collision speed in car accidents.
  • High-Level Feature Determination: Determines features such as bullet trajectories in crime scene scenarios.

Technologies Used

  • Unity3D
  • C#
  • OpenCV
  • Python
  • JSON
  • Digital Twins

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