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Update README.md
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theRussetPotato committed Apr 15, 2024
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Expand Up @@ -37,10 +37,12 @@ _The interface using the table view for more granular control_
- Mirror selected vertexes or all weights
- Copy & paste vertex weights
- Skin weights exporter, which include dual-quaternion weights
- A button to batch export let's you export out all skinClusters from the scene to a specified folder.
- Skin weights importer
- Import via point order
- Import via world space positions from the mesh's vertices
- Weights can also import onto selected vertices only, so you can maintain existing skin weights outside of the selection.
- A button to batch import let's you pick a folder that contains skin files that were previously exported, and import them all at once.
- Button to flood full weights to the vertex's closest influence to begin quick blocking
- All operations support undo/redo
- Most operations are assigned to hotkeys, which can be re-assigned
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