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An experiment to do seam carving with compute shader

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GPU Seam Carving with Compute Shader

An experiment to implement Seam Carving with compute shader. The algorithm is based on this paper, which calculate non-cumulative energy between pixels parallelly. The calculated seam is not optimal but could be performs in very short time.

Original Seam Carving

https://perso.crans.org/frenoy/matlab2012/seamcarving.pdf

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MIT

Image License

By Broadway_tower.jpg: Newton2 at en.wikipediaderivative work: Damir-NJITWILL (talk) - Broadway_tower.jpg, CC BY 2.5, https://commons.wikimedia.org/w/index.php?curid=12125976

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An experiment to do seam carving with compute shader

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