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Offline recording capabilities (via CCapture). Sequel to PR #180. #181
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Thanks for the contribution @shadielhajj |
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This pull-request is a quel to Pull request # 180. Improved recording capabilities and configurability.
Added production-grade offline rendering, guaranteed zero frame drops.
shader-toy.recordOffline
to switch between real-time and offline rendering.shader-toy.recordOfflineFormat
. Used in conjunction withshader-toy.recordOffline
shader-toy.recordOfflineQuality
. Used in conjunction withshader-toy.recordOffline
The Recording Capabilities section of the README has been updated accordingly.