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// Glaze Library | ||
// For the license information refer to glaze.hpp | ||
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#pragma once | ||
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#include "glaze/json/schema.hpp" | ||
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// The purpose of glz::validate(value) is to use the structural memory for validation | ||
// rather than validating against an input buffer like JSON | ||
// Benefits of this approach: | ||
// - Supports validation of multiple formats by first parsing into the object and then validating the input. | ||
// - Supports both read/write validation. | ||
// - Allows this validation to be developed separately from format code, which significantly reduces the amount of code required. | ||
// Downsides: | ||
// - For read validation we don't error until after the entire object has been parsed, which forces a copy of data if we're trying to prevent invalid inputs. But, the benefits still often outweigh the costs. | ||
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namespace glz | ||
{ | ||
template <json_schema_t T> | ||
[[nodiscard]] std::optional<std::string> validate() noexcept | ||
{ | ||
// TODO: Implement | ||
return {}; | ||
} | ||
} |