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InputManager: Fix wheel scrolling in Big Picture
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stenzek committed Aug 24, 2024
1 parent 11e8a95 commit 411b637
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Showing 2 changed files with 5 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/util/imgui_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -926,7 +926,7 @@ bool ImGuiManager::ProcessPointerButtonEvent(InputBindingKey key, float value)

bool ImGuiManager::ProcessPointerAxisEvent(InputBindingKey key, float value)
{
if (!ImGui::GetCurrentContext() || value == 0.0f || key.data < static_cast<u32>(InputPointerAxis::WheelX))
if (!ImGui::GetCurrentContext() || key.data < static_cast<u32>(InputPointerAxis::WheelX))
return false;

// still update state anyway
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5 changes: 4 additions & 1 deletion src/util/input_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1187,6 +1187,9 @@ void InputManager::GenerateRelativeMouseEvents()
{
PointerAxisState& state = s_pointer_state[device][axis];
const float delta = static_cast<float>(state.delta.exchange(0, std::memory_order_acquire)) / 65536.0f;
if (delta == 0.0f)
continue;

const float unclamped_value = delta * s_pointer_axis_scale[axis];

const InputBindingKey key(MakePointerAxisKey(device, static_cast<InputPointerAxis>(axis)));
Expand Down Expand Up @@ -1276,7 +1279,7 @@ void InputManager::UpdatePointerAbsolutePosition(u32 index, float x, float y)

void InputManager::UpdatePointerRelativeDelta(u32 index, InputPointerAxis axis, float d, bool raw_input)
{
if (index >= MAX_POINTER_DEVICES || !s_relative_mouse_mode_active)
if (index >= MAX_POINTER_DEVICES || (axis < InputPointerAxis::WheelX && !s_relative_mouse_mode_active))
return;

s_host_pointer_positions[index][static_cast<u8>(axis)] += d;
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