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Official GDScript (Godot Engine) port of Sqids. Generate short unique IDs from numbers.

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Sqids (pronounced "squids") is a small library that lets you generate unique IDs from numbers. It's good for link shortening, fast & URL-safe ID generation and decoding back into numbers for quicker database lookups.

Features:

  • Encode multiple numbers - generate short IDs from one or several non-negative numbers
  • Quick decoding - easily decode IDs back into numbers
  • Unique IDs - generate unique IDs by shuffling the alphabet once
  • ID padding - provide minimum length to make IDs more uniform
  • URL safe - auto-generated IDs do not contain common profanity
  • Randomized output - ential input provides nonconsecutive IDs
  • Many implementations - Support for 40+ programming languages

🧰 Use-cases

Good for:

  • Generating IDs for public URLs (eg: link shortening)
  • Generating IDs for internal systems (eg: event tracking)
  • Decoding for quicker database lookups (eg: by primary keys)

Not good for:

  • Sensitive data (this is not an encryption library)
  • User IDs (can be decoded revealing user count)

📦 Version compatibility

Supports Godot 4.2.2 and above.

👩‍💻 Examples

Simple encode & decode:

var sqids = Sqids.new()
var id = sqids.encode([1, 2, 3]) # "86Rf07"
var numbers = sqids.decode(id) # [1, 2, 3]

Note 🚧 Because of the algorithm's design, multiple IDs can decode back into the same sequence of numbers. If it's important to your design that IDs are canonical, you have to manually re-encode decoded numbers and check that the generated ID matches.

Enforce a minimum length for IDs:

var sqids = Sqids.new({
  min_length = 10
})
var id = sqids.encode([1, 2, 3]) # "86Rf07xd4z"
var numbers = sqids.decode(id) # [1, 2, 3]

Randomize IDs by providing a custom alphabet:

var sqids = Sqids.new({
  alphabet = "FxnXM1kBN6cuhsAvjW3Co7l2RePyY8DwaU04Tzt9fHQrqSVKdpimLGIJOgb5ZE",
})
var id = sqids.encode([1, 2, 3]) # "B4aajs"
var numbers = sqids.decode(id) # [1, 2, 3]

Prevent specific words from appearing anywhere in the auto-generated IDs:

var sqids = Sqids.new({
  blocklist = ["86Rf07"]
})
var id = sqids.encode([1, 2, 3]) # "se8ojk"
var numbers = sqids.decode(id) # [1, 2, 3]

🪲 Error handling

Any error produced during Sqids.new() will trigger an assertion in the debugger. This is to help you catch mistakes during development.

It is within sqids specification for sqids.encode() to fail. Since assertion only triggers in debug build, a failed encode will return null instead and print the reason to console. This is to make sure users can still handle the error in production.

📝 License

MIT