Skip to content
This repository has been archived by the owner on Oct 20, 2021. It is now read-only.

Fix Mobile Ordering #218

Merged
merged 1 commit into from
Jul 18, 2019
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 4 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,10 @@

- Split the `MobileClient` build into separate `iOS` and `Android` buildkite steps.

### Fixed

- Fixed a bug where you had to fully uninstall and reinstall a mobile app to swap between local and cloud workflows.

## `0.2.4` - 2019-06-28

### Changed
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -38,8 +38,9 @@ protected override IConnectionHandlerBuilder GetConnectionHandlerBuilder()
};

var initializer = new MobileConnectionFlowInitializer(
new MobileConnectionFlowInitializer.CommandLineSettingsProvider(),
new MobileConnectionFlowInitializer.PlayerPrefsSettingsProvider(),
new MobileConnectionFlowInitializer.CommandLineSettingsProvider(), this);
this);

var builder = new SpatialOSConnectionHandlerBuilder()
.SetConnectionParameters(connParams);
Expand Down