Skip to content

Commit

Permalink
Merge pull request #180 from ReigningMonarch/LifeGen-dev
Browse files Browse the repository at this point in the history
DILUTE MY GLUTES
  • Loading branch information
jaysoleson authored Aug 17, 2024
2 parents c15a0ff + d32895f commit 9a58794
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions scripts/screens/MakeClanScreen.py
Original file line number Diff line number Diff line change
Expand Up @@ -1347,7 +1347,7 @@ def randomize_custom_cat(self):
self.vitiligo=choice(Pelt.vit) if random.randint(1,5) == 1 else None
self.points=choice(Pelt.point_markings) if random.randint(1,5) == 1 else None
self.scars=[choice(Pelt.scars1 + Pelt.scars2 + Pelt.scars3)] if random.randint(1,10) == 1 else []
self.tint=choice(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue"]) if random.randint(1,5) == 1 else None
self.tint=choice(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue","dilute","warmdilute","cooldilute"]) if random.randint(1,5) == 1 else None
self.skin=choice(Pelt.skin_sprites)
self.white_patches_tint=choice(["offwhite", "cream", "darkcream", "gray", "pink"]) if random.randint(1,5) == 1 else None
self.reverse= False if random.randint(1,2) == 1 else True
Expand Down Expand Up @@ -1554,9 +1554,9 @@ def open_customize_cat(self):
object_id=get_text_box_theme("#text_box_30_horizleft"), manager=MANAGER
)
if self.tint:
self.elements['tint'] = pygame_gui.elements.UIDropDownMenu(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue", "None"], str(self.tint), scale(pygame.Rect((column4_x, y_pos[2]), (250, 70))), manager=MANAGER)
self.elements['tint'] = pygame_gui.elements.UIDropDownMenu(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue", "None","dilute","warmdilute","cooldilute"], str(self.tint), scale(pygame.Rect((column4_x, y_pos[2]), (250, 70))), manager=MANAGER)
else:
self.elements['tint'] = pygame_gui.elements.UIDropDownMenu(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue", "None"], "None", scale(pygame.Rect((column4_x, y_pos[2]), (250, 70))), manager=MANAGER)
self.elements['tint'] = pygame_gui.elements.UIDropDownMenu(["pink", "gray", "red", "orange", "black", "yellow", "purple", "blue", "None","dilute","warmdilute","cooldilute"], "None", scale(pygame.Rect((column4_x, y_pos[2]), (250, 70))), manager=MANAGER)

self.elements['pelt length text'] = pygame_gui.elements.UITextBox(
'Pelt length',
Expand Down

0 comments on commit 9a58794

Please sign in to comment.