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OpenGL Basic Renderer

Created a opengl based renderer for rendering simple objects.
Sphere Stall

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Screen capture using ffmpeg

ffmpeg -video_size 900x1000 -framerate 25 -f x11grab -i $DISPLAY.0+100,52 output.mp4
ffmpeg -i output.mp4 -vf "fps=10,scale=320:-1:flags=lanczos" -c:v pam -f image2pipe - | convert -delay 10 - -loop 0 -layers optimize output.gif

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Built a basic redering system

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