ECS version of Life in Unity
There is a bug in the Tutorial 3 version in this Git. It is corrected in the project files linked to in the Tutorial on www.gamedev.net. The system update order attributes in GridSystems.cs ([AfterUpdate()] [BeforeUpdate()] ) are wrong. The correcte ones are in Tutorial 4 GridSystems.cs and described in the Tutorial 3 on www.gamedev.net
Tutorial 4 coming soon - Interfacing ECS and GameObjects