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Store sample rate of block #35

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@Gusted Gusted commented Jun 10, 2024

FLAC can have a different sample rate for every frame, therefore it should be stored in Block and have a function that exposes the value of it.

Ref: https://github.com/ietf-wg-cellar/flac-test-files/blob/main/uncommon/01%20-%20changing%20samplerate.flac

FLAC can have a different sample rate for every frame, therefore it
should be stored in `Block` and have a function that exposes the value
of it.

Ref: https://github.com/ietf-wg-cellar/flac-test-files/blob/main/uncommon/01%20-%20changing%20samplerate.flac
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@ruuda ruuda left a comment

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Thank you for taking the time to open a pull request. This makes sense to add, but let’s make sure that the sample rate is always set to the correct value then.

@@ -504,6 +508,12 @@ impl Block {
return self.buffer;
}

/// Returns the sample rate of this block.
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Suggested change
/// Returns the sample rate of this block.
/// Returns the sample rate of this block in Hz.

@@ -773,7 +783,7 @@ impl<R: ReadBytes> FrameReader<R> {
BlockTime::SampleNumber(snr) => snr,
};

let block = Block::new(time, header.block_size as u32, buffer);
let block = Block::new(time, header.block_size as u32, header.sample_rate.unwrap_or_default(), buffer);
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unwrap_or_default would default to 0 when the header does not specify a sample rate. Instead, we need to get the value from the streaminfo:

0b0000 => sample_rate = None, // 0000 means 'get from streaminfo block'.

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It doesn't seem like streaminfo is available from this function's scope?

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2 participants